Teach at a BootCamp

Mary Blade, standing at blackboard

In brief

If you’d be willing to teach a workshop at any THATCamp anywhere, please fill out this form, which asks for your name, e-mail address, experience, and location. If you have already applied to a THATCamp in your area and have indicated on that application form that you’d be willing to teach a BootCamp workshop there, you need not fill out the form above unless you’d also like to offer your services to other THATCamps.

About volunteering to teach a BootCamp workshop

If a THATCamp holds at least three workshops that fit our curriculum (see below), we call that a BootCamp. Ordinarily, THATCamp organizers will recruit BootCamp instructors from among people in their region or people who apply to their THATCamp. However, if a THATCamp has a particular need for an instructor with your skills, we may write you to ask if you would be willing to travel there and to accept an honorarium in the amount of $250.

BootCamp Curriculum

Remember that all workshops should be introductory (especially those dealing with markup and programming languages; assume no prior knowledge of coding) and should emphasize first principles, background, and context; workshops other than those under the first two headings should also include at least one hands-on exercise (though nothing harder than “Hello, world!”). Workshop examples are given below; other pertinent workshops are more than welcome.

  1. Understanding the history of technology and the humanities
    1. Brief history of computing
    2. Brief history of Digital Humanities
  2. Understanding ongoing legal and social issues related to technology and the humanities
    1. Copyright issues in the humanities
    2. Economic issues in scholarly communication
    3. The Google Book Search settlement
  3. Finding and managing humanities information
    1. Google Scholar / databases
    2. Google Book Search
    3. Zotero / Mendeley / CiteULike
  4. Digitizing, editing, organizing, publishing, and preserving humanities materials
    1. Text / image / audio / video digitization
    2. XML
    3. XSLT
    4. TEI
    5. EAD
    6. Omeka
    7. Metadata standards
    8. Indexing
    9. Linked data
    10. Databases and data structures
  5. Collecting, interpreting, analyzing, and manipulating humanities data
    1. Text mining tools
    2. Visualization tools
    3. Web analytics
    4. Yahoo! Pipes
    5. Open Layers
    6. ARCGIS
  6. Creating, presenting, and publishing humanities study
    1. HTML
    2. CSS
    3. Graphic design
    4. Information architecture
    5. Typography
    6. Usability testing
    7. CommentPress / digress.it
    8. WordPress
    9. PowerPoint / Keynote / Prezi
    10. Video creation
    11. Audio / podcast creation
  7. Working collaboratively, both formally and informally
    1. Project management
    2. Project budgeting
    3. Getting project funding
    4. Wikis
    5. Google Docs
    6. Social media
  8. Using programming languages and tools
    1. JavaScript
    2. PHP
    3. MySQL
    4. UNIX
    5. Perl
    6. Regular expressions
    7. Google Inventor for Android


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